Basman

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Everything posted by Basman

  1. Sex negativity is more damaging than sex positivity. Historically, people are going to have sex regardless of how repressive a culture is, they'll just won't be open about it. They make up weird loop holes, like it is only sex if its vaginal. You can facefuck a girl till she vomits but she's still a kosher and halal unsullied and pure virgin.
  2. To put this in other terms, the game starts in the post-peak valley of the first story arc. It makes sense to calm down the story and let the drama of the previous peak settle, the boat heist, and slowly build up for the next arc. But it doesn't make any sense to start the game there. It's obviously bad writing to start a story in the middle of a story.
  3. It gives them space to slow down and time for you to react if they suddenly need to break or crash. It's safer.
  4. About 1/3rd of all games bought are never played. About half reach the midpoint of a game. Only about 1/3rd are invested enough to see end credits. These are normal numbers. The game starts you in the middle of story. Starting at the boat heist would be a much more interesting starting point and give players a reason to care about the characters. The game has very little to offer in terms of fun substantive gameplay.
  5. A lot things energize during/after the fact. Not before or initially. Like exercise or making art. If your mind can't bridge the connection between making a down payment of energy for a greater return when doing an activity you become lazy and depressed. Develop a mindset that it doesn't matter that much how you feel in the moment and that your mood will change as you act. Acting on your passions can feel like work when your creatively cold as opposed to warmed up.
  6. Why do people here make alt accounts if not to troll and flame?
  7. Jujutsu Kaisen S2 is mindblowing. They sacrificed a 100 animators to make it. Chainsaw man is better than sex 🤌🤌🤌
  8. The kind of stunts that Bonnie Blue and her ilk pull off are just marketing so they never have to work again past their 30s. It's boundary pushing for the sake of notoriety. Not because there is any philosophical thought to it. They have to keep upping themselves to keep people's attention. The downside of notoriety like that is that people will only know you for "that thing", like how Rebecca Black will forever be known as the Friday girl. She's a DJ and every set people shout "It's Friday Friday". Whenever people learn that your Bonnie Blue they'll only wanna talk about the same thing and think of you as a degenerate. At least be known for something cool I'd say.
  9. Looks pretty, but devoid of gameplay depth. I'd rather build a house myself than watch a cutscene of someone doing it. The story isn't interesting enough to justify itself as a story game to me.
  10. Your crazy projecting. And I hate using that word. You don't see the irony in name calling and insulting? If you get so offended from simple disagreement and project so hard then maybe the issue that that you actually agree unconsciously.
  11. I'm margosexual (sexually attracted to Margo Robbie).
  12. Ironically, the trans community is internally quiet conformist and intolerant of differing views. It's an echo chamber, which conclusions you then project unto others like they are given and inherently moral.
  13. What really is the difference between being bisexual and gynosexual? Or pansexual? My issue is more that these definitions are being carved out but their differences relative to just gay, straight or bi are minor and wouldn't technically fall outside of them. Their purpose seem to be more to align with trans narratives. It's not even LGB, which are just about being gay and bi. There's too much coddling of frivolity among trans. Too much entitlement to ideological space. If your ideas can't survive scrutiny how true are they really?
  14. Bloodborne weapons offer way more in terms of different play style individually. Your experience is going to be impacted a lot more from finding the Blades of Mercy as opposed to various spear and sword variants. Sekiro shows that you don't need to find a single new weapons to make a fun souls game.
  15. I agree, but I think the issue is more that upgrading weapons are an opportunity cost. That is true for all of souls games that have weapon upgrades. The further you get into the game, the more resources it is going to cost to bring a different weapon to parity. Starter weapons are usually the first weapons you start upgrading and then it is simpler to just keep using it. When you find the cross Jesus died on as a greathammer 30 hours in it does less damage than your generic straight sword from the beginning of the game unless you commit the time to upgrading it first, which is boring. They should just remove weapon upgrades all together. It's anti-fun. The early game is more fun when you can basically use any weapon you find without sacrificing damage. Sekiro did it right with upgrading your attack power directly, even though you only had one weapon in that game.
  16. Bloodborne has crazy combat. Just pure aggression, ducking and weaving. You have to go out of your way a bit to use different weapons than the one you start with, but that is true of all souls-game to varying degrees. If you want to use a different weapon you always have to level it up to parity or you won't do any damage once your well into the game.
  17. We need to stop making up sexualities for every little thing. I'm horseballsexual (sexually attracted to horseballs).
  18. Go to every class. Do all the preliminary reading and coursework for each class. Ask questions during class. Discuss the content with classmates. If you do all that you should at least pass, which is sufficient. Don't bother grinding for a top grade. Spend that time networking, socializing and getting relevant work experience. That'll be way more valuable than a good grade.
  19. Going through older threads, pre-covid especially, i find a lot of the users to be much more constructive and solution oriented compare to now. Someone might for example be asking if they should be dropping out of uni and the responses are genuinely insightful. And meaty as well. I find current users tend to post very short replies, just a couple of sentences while only being semi-coherent at times. And just in general, I think a significant part of the userbase come off as a bit nuts and rambly. No hate. I guess as content slowed down, a lot of the quality users moved on. Older Actualized.org was also more stage orange oriented, which appeals more to me. I value the deep philosophical stuff but I am at a stage where success stuff will have the most impact. I tend to feel that there is a bit of a spiritual ego going on with some users as they poo-poo basic success stuff and that I am one if the few here who is not so airy-fairy. Just my thoughts on the current state of this community.
  20. They always make that fake ass "huh" when they pretend they didn't see you coming.
  21. They are all creatively and artistically rich games. I value both fantasy and grittiness in my games.
  22. Sekiro has some of the best game design as a difficult game. The progression of challenge, developing skill, tension and sense of achievement is unmatched.
  23. My favorite games is Darkstalkers Chronicle: The Chaos Tower for the PSP, Minecraft and Killzone 2. I also like Rainworld and Zenless Zone Zero.