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Everything posted by Leo Gura
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Skyrim def beats Oblivion. Oblivion was the worst Elder Scrolls.
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That's why I like Dark Souls. They don't ejaculate story all over your face. That's also what I like about Morrowind. The main story was not in your face. The main story feels like a side quest. When the main story is bombastic and over-the-top, it makes the world feel small and fake. For the world to feel real, the stories in it have to be of a smaller scale. Stories about saving the whole world are not interesting.
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Less is more
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I have wondered about this irony. Why do I dislike puzzle games so much? I guess it's because puzzle games force me to read the mind of the designer, which I have no interest in doing. I don't play games to think. I play games to have a vacation from thinking. But then I love strategy games. So somehow those are different. Solving puzzles in games makes me feel like I am a dog jumping through hoops. Solving those shrines in Breath Of The Wild is so unfulfilling and annoying to me.
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Not easier, but you will certainly be more motivated. But that thirsty vibe will also lose you girls because you will be too needy. You will also be very sexually frustrated, which is not worth it.
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I dislike puzzle games the most.
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Consciousness is scary, yes.
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If you are both, that means you care about story in games. But then many gamers don't. I would prefer a Zelda game with no story at all. Just let me wander Hyrule at my own pace in my own way. The reason I really disliked The Witcher is how they force the story on me. So I quit playing Witcher because of it and have no interest more. I wanted to play Witcher my own way but it would not let me. That's also why I dislike Bioware games.
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I replayed Stardew Valley recently, and that game has barely any story, but it's a perfect game otherwise. You can have a great game with no story. You can have a great story with no game. But you cannot have a great game with only a great story. Which demonstrates that story is not the essence of games.
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It would be too legally risky. To do a proper retreat requires using 5-MeO-DMT, which is illegal in most places.
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It is annoying that my favorite video game was made by Todd Howard. Life is so ironic like that
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I have noticed that there are two types of gamers: those who play games for story, and those who don't. I am the second type. To me, games are about strategy, action, and world, not story. I have never liked story-centric games, even if they are technically well-made. When you say, "This game has a great story", that does not make me any more interested in playing that game. I have to like everything else about it first to want to play it. If a game is fun, it doesn't need a story.
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In God's immortal words: It just works
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How can saving a princess for the dozenth time be a good story? As soon as I hear of a princess that needs saving, I stop caring.
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Whoa! Let's not go that far.
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You are the guy who is thrilled by the story in a porno When I play an open world game, I skip all the story. Because game developers are not good writers and do not know how to write good stories. Asking for a good story from a game developer is like asking for fine dining from McDonalds. What is the worst part of Skyrim? Its main story. It is so bad that I don't even care. Skyrim would be better without a story at all.
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The story in Zelda games is so uninteresting to me that I don't even regard them as having stories. Frankly, I do not like Zelda games because I do not enjoy solving puzzles and the story and characters are all uninteresting and childish. I never play video games for story, because if I wanted great story, I would read a book or watch a serious film. Even most film stories are poor. Video games are not a good medium for story-telling. There is no video game that I love because its story is so good. Majora's Mask I did not play because it was obviously a quick and cheap asset flip, not a proper sequel. I understand why you guys love it, but my tastes are different.
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That is also cancelled because the core problem is the same. To do an effective retreat requires using a chemical that is banned in most nations.
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Of course. But is that really so surprising and shocking? Why would you expect a tortoise to outrun a rabbit using inner game? That's a rather childish expectation. Inner game is useful if the tortoise can build a vehicle. Don't use this example to overlook the awesome power of good inner game. Inner game is not a replacement for genetics, it is a layer on top of it which allows new things which your genetics is currently not doing thanks to lack of imagination. A tortoise cannot outrun a rabbit, but it can get in a vehicle and still beat the rabbit. But not if the tortoise tells itself that it is fucked due to slow genetics. The bottom line is that life is all about dealing intelligently with severe limitations. That's what every game is about. You can still play a great game despite being very limited.
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Every Zelda game has a terrible story.
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That does not follow. But mindset cannot overcome a serious health problem.
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It's amazing how gullible young men are.
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Tears is so open world, what are you talking about.
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I want a Dark Cloud remake. OMG! Dark Cloud is my Ocarina.
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If you haven't played Tears Of The Kingdom, you really should.
