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About Leo Gura
- Currently Viewing Topic: Swedish Right Wing prime minister is copying trump "Make Sweden Great Again"
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- Birthday 04/24/1985
Personal Information
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Location
Las Vegas, USA
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Gender
Male
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https://www.instagram.com/p/DdHQl3GEVZ2/
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More is less
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Skyrim def beats Oblivion. Oblivion was the worst Elder Scrolls.
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That's why I like Dark Souls. They don't ejaculate story all over your face. That's also what I like about Morrowind. The main story was not in your face. The main story feels like a side quest. When the main story is bombastic and over-the-top, it makes the world feel small and fake. For the world to feel real, the stories in it have to be of a smaller scale. Stories about saving the whole world are not interesting.
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Less is more
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I have wondered about this irony. Why do I dislike puzzle games so much? I guess it's because puzzle games force me to read the mind of the designer, which I have no interest in doing. I don't play games to think. I play games to have a vacation from thinking. But then I love strategy games. So somehow those are different. Solving puzzles in games makes me feel like I am a dog jumping through hoops. Solving those shrines in Breath Of The Wild is so unfulfilling and annoying to me.
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Not easier, but you will certainly be more motivated. But that thirsty vibe will also lose you girls because you will be too needy. You will also be very sexually frustrated, which is not worth it.
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I dislike puzzle games the most.
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Consciousness is scary, yes.
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If you are both, that means you care about story in games. But then many gamers don't. I would prefer a Zelda game with no story at all. Just let me wander Hyrule at my own pace in my own way. The reason I really disliked The Witcher is how they force the story on me. So I quit playing Witcher because of it and have no interest more. I wanted to play Witcher my own way but it would not let me. That's also why I dislike Bioware games.
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I replayed Stardew Valley recently, and that game has barely any story, but it's a perfect game otherwise. You can have a great game with no story. You can have a great story with no game. But you cannot have a great game with only a great story. Which demonstrates that story is not the essence of games.
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It would be too legally risky. To do a proper retreat requires using 5-MeO-DMT, which is illegal in most places.
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It is annoying that my favorite video game was made by Todd Howard. Life is so ironic like that
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I have noticed that there are two types of gamers: those who play games for story, and those who don't. I am the second type. To me, games are about strategy, action, and world, not story. I have never liked story-centric games, even if they are technically well-made. When you say, "This game has a great story", that does not make me any more interested in playing that game. I have to like everything else about it first to want to play it. If a game is fun, it doesn't need a story.
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In God's immortal words: It just works
