Leo Gura

Administrator
  • Content count

    63,725
  • Joined

  • Last visited

About Leo Gura

Personal Information

  • Location
    Las Vegas, USA
  • Gender
    Male
  1. Yup. Good work.
  2. Prison should be his wake-up call. But he's in so deep, I doubt even that will change him. He doesn't know how to produce meaningful, quality content. That's too much work for him. So he specializes in scum content.
  3. Nope, I don't like Fallout as a narrative. It is too... something about it is off. The original Fallout 1 & 2 world is good. But the Bethesda version of it I don't like. Bethesda turned it into something plasticy, cheap, trite, overused, self-indulgent, lame. Bethesda Fallout has a certain stink to it. I do not like video games turned into cinema. It is never a good idea. Games are not cinema.
  4. Vitaly has made a 15-year-long career out of pranks and trolling people for clicks. Of course he is an immature jackass. Confronting him will not change that. Vitaly is what happens when your entire career is about making clickbait. He reminds me of those Jake Paul brothers.
  5. That is a guaranteed disaster. There cannot be a relationship when values are so misaligned. Your girl needs to be on your wavelength. If you are into self-actualization, you can't marry someone who isn't, regardless of how nice or sexy she is. Your core values need to align, otherwise it will not last. You need to screen women on values before you fall for them.
  6. Yes. Once I get warmed up and really into. But entering that flow doesn't always succeed. Sometimes I feel uninspired, exhausted, or distracted. No. You don't have to read anything. Reading can help, but it can also be a distraction. The utility of reading is learning techniques and learning about the many traps in this work. Without reading you are likely to fall into a serious trap and get stuck in it for years. For me there is no direct connection. I like game design just because it lets me be creative and imagine cool worlds that cannot exist in normal life. The most direct connection between design and philosophical work is that design is about thinking in a big picture, holistic way, and so it philosophical work. I have a designer's mind and I think like a designer. This is the common thread between game design and philosophy. A designer's mind must be very holistic because you need to take the entire product into account. A designer needs to see the game in its totality, not just in parts. A good game is designed top-down as one unified whole. Which is of course how God works. Thinking very big picture, like a film director, is a very good skill to develop. I have that kind of director's mindset. It is the mindset of an executive, a CEO -- where you are responsible for the entirety of a thing. To invent a game, you must be responsible for the entire thing. It's the mindset of founders.
  7. It is just traditionally how yoga is taught. Yoga is very conformist. You are not allowed to question or challenge the guru.
  8. If a man does not meet her needs, yes, she will replace him. But it is silly to expect otherwise. It is your job to know her needs and satisfy them within reason.
  9. I didn't mean that he himself is conformist. I mean his teachings are taught as conformity. He teaches you to follow his yogic methods strictly, without thought, question, improvisation, or customization. You must do it his way and he never even explains why. This is his style and it breeds insane conformity among his students. If Sadhguru told his students to lick their own assholes to reach God, they would do it without question.
  10. Life owes you nothing. Yes, you can fail for any number of reasons beyond your control.